Sep 04, 2007, 02:48 PM // 14:48
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#1
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Lion's Arch Merchant
Join Date: Mar 2006
Profession: W/
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Let's challenge any NPC to Polymock
Please let's challenge any NPC in GW:EN to a game of Polymock. Add variety of rewards to the winner and make the mini-game more colorful. Add gamer title rewards to this as well.
What do you all think?
- Vel
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Sep 04, 2007, 04:18 PM // 16:18
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#2
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Desert Nomad
Join Date: Jul 2006
Location: in sardelac getting yelled at.
Guild: Angels of Strife[Aoc]
Profession: E/
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would be a bit hard to do, due to the fact that there are HUNDREDS of npcs, i would prefer to have polymock be pvp to make it more interesting
sorry but /notsigned
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Sep 04, 2007, 04:28 PM // 16:28
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#3
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Desert Nomad
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I'd like to see more Polymock as well, but EVERY NPC would probably be excessive. This is that rare case where I'd actually be interested in PvPing a game mode, Polymock would be great for that. People have been wanting a 1v1 duel mode for ages, but it isn't really supported by the game mechanics. This, however, would allow 1v1 challenges in a very interesting and playable way.
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Sep 04, 2007, 04:53 PM // 16:53
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#4
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Lion's Arch Merchant
Join Date: Mar 2006
Profession: W/
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Quote:
Originally Posted by tenshi_strife
would be a bit hard to do, due to the fact that there are HUNDREDS of npcs, i would prefer to have polymock be pvp to make it more interesting
sorry but /notsigned
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One code should work for all. Please don't tell me that every NPC in GW:EN has customized code supporting it. You may choose to leave one class of NPCs or another but, most should not be hard at all.
Ah well..
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Sep 04, 2007, 05:01 PM // 17:01
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#5
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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But every NPC playing Polymock? No... Please, I think that only the smart people can play it.
But I would like PvP Polymock. And it's so easy to play with human - The rules wouldn't change even a bit, as game would start when both players are set (if, for example, someone chooses a piece, it will be revealed to opponent the moment HE chooses his first piece, and so on), and everything else as in normal PvE Polymock. But, of course, this would give Asuran points - Maybe 20 per win? Norn's have arena, Vanguard has... nothing ;p and Dwarves have a lot of dungeons and Kilroy quest.
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Sep 04, 2007, 09:11 PM // 21:11
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#6
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Krytan Explorer
Join Date: Aug 2007
Profession: N/
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meh.... PvP polymock would be better.
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Sep 04, 2007, 11:04 PM // 23:04
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#7
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Forge Runner
Join Date: Mar 2007
Guild: Astral Revenants
Profession: P/W
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Haha, like Triple Triad in FF8?
PvP would be better.
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Sep 04, 2007, 11:57 PM // 23:57
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#8
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Desert Nomad
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signed
- more polymock npcs ingame
- polymock pvp tourneys and simple normal 1v1
- change fight system more to pokemonlike with players having max 6 figures in set for max of 6 fights.
When result is 3/3 > final Death Match
- increase ways of receiving new figures, then only the little sum of npcs and the rest by dungeon boss chests at rare chance...
More quests for them, > so in the end more polymock npcs.
- implement Polymock Book:
A book, that wil tell the rules of polymock, tels about the skills of polymock figures and some tactical tips, when to use each best.
And last but not least shows pictures of the figures ... like a bestiary.
When u've collected 100% of figures, then players will receive a titles while collecting figures (new title track)
- when player wins a polymock game, players will gain gaming points for title as well luck points, when u lose, then unluck points
- asuras do ever so proud of their "wisdom", so when you do somethign for asuras, players should get imo some bonus points to wisdom title
when u do somethign for dwarfs, u get drunken points(minutes) XD.
For Norn you get points for a new "courage title track" and so on...
imo lots of things, that could be done better with GW:EN ^^ lots of unused potencial as so much in general GW
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